Bonjour à tous,
Je relaie l'info trouvée sur Dingoonity ;
[Vous devez être inscrit et connecté pour voir ce lien]Behold,
this is PCSX4ALL 2.3 ported to GCW Zero.
Yeah, this is for real.
Download opk:
[Vous devez être inscrit et connecté pour voir ce lien]Source code:
[Vous devez être inscrit et connecté pour voir ce lien]Quick start:
- Put bios file scph1001.bin (in lower case!) to ~/.pcsx4all/bios
- Run emulator, go to Settings, set BIOS from HLE to scph1001.bin
Settings menu
BIOS - use high level bios emulation (HLE) or scph1001.bin
XA audio - enable/disable XA audio
CDDA audio - enable/disable CDDA audio
Forced XA updates - enable/disable queueing XA interrupts sooner than usual (fixes audio dropouts)
RCntFix - enable/disable hack for Parasite Eve 2, Vandal Hearts 1/2
VSyncWA - enable/disable hack for InuYasha Sengoku
Show FPS - display some debug info for testing purposes
Frame Limit - limit fps to 50 or 60 (better disable for more smoothness)
Audio sync - enable/disable audio synchronizing (better enable)
SPU IRQ Fix - enable/disable SPU IRQ always acknowledged (fixes audio in very few games, better off)
Interpolation - audio interpolation (none/simple/gaussian/cubic)
In-game key mappings
PSX button - GCW Zero button(s)
D-PAD D-PAD
Triangle X
Square Y
Circle A
Cross B
Start Start
Select Select + B
L1 L
R1 R
L2 Select + L
R2 Select + R
menu Select+Start
In-game menu
Swap CD - yes, changing disks works for multi-CD games
Load state - press left/right to alter save slot
Save state
Quit
Filetypes supported: bin (+cue), img, mdf (+mds), iso, pbp, cbn
Changelog
- PCSX4ALL 2.3 is used as a code base, Uli's recompiler is transplanted from psx4all-dingoo (Dmitry Smagin)
- Uli's mips-to-mips recompiler is greatly cleaned up and optimized (Dmitry Smagin)
added missing opcodes recompilation (DIV, DIVU, MFHI, MTHI, MFLO, MTLO, LWL, LWR, SWL, SWR);
optimized for mips32r2 using seb/seh/ext/ins opcodes;
added missing GTE opcodes recompilation (CFC2, CTC2, MFC2, MTC2, LWC2, SWC2)
- Backported SPU plugin from pcsx_rearmed (senquack),
fixed CDDA audio in many games (NFS3, GTA1 etc)
- Fixed and improved gpu_unai plugin (senquack),
fixed blending in Silent Hill (no more white squares around characters)
fixed polygon inaccuracy which caused gaps between them (NFS3, Gran Turismo 2 etc)
fixed inaccuracy which caused shifted or distorted horizontal lines (any game with Square Enix logo etc)
- Added support for more iso formats (proper .cue support)
- Added swapping CD for multidisk games (Dmitry Smagin, senquack)
- Simple yet working gui added (Dmitry Smagin)
Un build de PCSX vient d''être releasée.
Je viens de tester quelques jeux, pas de problème pour l'instant.
Une excellente nouvelle
PS : "~/" représente le répertoire "home"