Originally it was a game written in 1997-1998 by Angelo Mottola in QuickBasic 4.5. It used some obscure techniques like assembler code injecting and ems memory to reach an unbelievable quality. Unfortunately, even with coming of FreeBasic this game remained unportable because of multiple uncompatibilities.
But here comes a total rewrite in plain C using SDL (allowed by the original author btw). Midi music is emulated with fm instruments to retain the feel of ymf262 sounding.
The game is not yet finished but fully playable. All third-party worlds (.WWD) I could find are packaged. If you find some other world, put it into ~./wetspot2 (and please let me know).
Game menu: START 1 PLAYER GAME <- normal mode, use d-pad and A to operate START 2 PLAYERS GAME <- use d-pad and L to move red crab; use ABXY and R to move blue crab ENTER PASSWORD <- not implemented yet LOAD EXTERNAL WORLD <- choose another maze to play OPTIONS <- not implemented yet CREDITS <- not implemented yet EXIT